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Designing and Delivering Experiential Training

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  The GRASP method to designing and delivering training When designing a training session or workshop, I use the GRASP method as a guide. The elements don’t have to be followed in the order they are spelled out, but I often begin with the G and the P . GRASP stands for Goal, Relevance, Application, Structure, and Participation. Goal What is the overall goal and purpose of the exercise or training? What learning are you hoping to draw out through this particular activity? Why are you doing it at all? Is the purpose clear from the beginning, or will it emerge during the exercise or debrief? Relevance How is the exercise relevant to the overall training and to the participants themselves? How are they likely to connect with the activity and the embedded learning? What debrief questions will help them link the experience to their real life and work? (Tip: strong, well-phrased debrief questions often make the difference between “fun act...