Designing and Delivering Experiential Training
The GRASP method to designing and delivering training
When designing a training session or workshop, I use the GRASP method as a guide. The elements don’t have to be followed in the order they are spelled out, but I often begin with the G and the P.GRASP stands for Goal, Relevance, Application, Structure, and Participation.
Goal
What is the overall goal and purpose of the exercise or training?
- What learning are you hoping to draw out through this particular activity?
- Why are you doing it at all? Is the purpose clear from the beginning, or will it emerge during the exercise or debrief?
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How is the exercise relevant to the overall training and to the participants themselves?
- How are they likely to connect with the activity and the embedded learning?
- What debrief questions will help them link the experience to their real life and work?
(Tip: strong, well-phrased debrief questions often make the difference between “fun activity” and “meaningful learning.”)
Application
How can participants apply the learning to the real world?
- Can they write about it, talk about it, or set goals to practice it?
- Can you build in moments where they commit to specific next steps?
Application turns insight into action.
Structure
How will you structure the setup and delivery?
- Consider the physical environment and the social setup.
- What is the sequence — beginning, middle, and end?
- How will you wrap it up so people remember it?
Some ways to close a session include: Summarizing key learnings, Sharing a graphic, acronym, or story, Presenting research or evidence that reinforces the point.
Always ask yourself: What do I want participants to experience, feel, think, do, or change? Prepare your questions to elicit these outcomes.
ParticipationHow can you keep participants actively engaged throughout?
- Can you capture their attention from the start and maintain it?
- How can you build in regular shifts of activity, ideally every 10–20 minutes?
Examples of participatory methods include:
- Breaking into small groups for discussion
- Pair-and-share reflections
- Writing down key takeaways
- Role plays or simulations
- Experiential exercises
- Walking discussions
- Short questionnaires or quizzes
- Reflection or journaling time
- Peer teaching (participants explain concepts to one another)
- Group brainstorming in smaller teams
- Structured debates on opposing concepts
- Action planning exercises
- Asking open-ended questions
- Summarizing in small groups (e.g., “In 3s, recap what we covered in the last 45 minutes”)



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